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Post by Endy on May 5, 2010 17:35:31 GMT -7
Name: Princess Trebuchet Description: The spherical clubs of these cudgels are a pristine white color, with gold bands running around them, a small, golden prong tipping each one. The handles are also golden, and they are bonded together by a golden chain, which is as short as 4 feet, but can extend up to 15 feet in length. These cudgels are named for their unique ability to catapult at foes at incredible velocities, thanks to their extending/retracting chain, which changes length at the user's behest, allowing for top-notch swings and throws. An exceptionally skilled individual can even guide a thrown club with magic, causing it to take a set path. Other: (OCR)(OLR) +200 Str; +200 Dex; If Wis > 500, +200 more to Dex.
Name: Deluge the Waterbane Description: The clubs on these cudgels are quite long, cresting at 3'1/2 feet each, and they both possess strange, pipe-like protrusions along their lengths. The pipes are silver, while the clubs are black, and the signature binding between the two is a long, leather-like cord. In addition to possessing considerable crushing power, these clubs can act as a conduit for Water Magic, projecting it outward through the pipes in a torrent of destructive potential! Other: (OCR)(OLR) +250 Str; + 150 Dex; +200 more Str and +200 Wis WATER race.
Can you tell I like cudgels? =p
Name:: Gentleman's Tuxedo Description: Clad in this fine, fine suit, you'll look positively dapper in every setting! Don't dismiss the idea of taking this baby into battle either - what better way to say "I'm better than you" than to trounce your opponent while wearing a suit? Comes in Black, White, and Blue. A little extra cash sees the addition of a Top Hat and Cane! Other: (CL) (The wearer's skill with Defending becomes twofold while wearing this. If wearing it with the Hat, the wearer's Attacking prowess also increases twofold. With the cane, the wearer's Magic prowess also increases twofold) (Covers: Torso, Arms, Legs, Ankles, Feet; With Hat: Also covers Head; With Cane: Occupies one Hand)
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Post by Mellie on May 5, 2010 17:43:35 GMT -7
All accepted. Gold given. These will be added in the next item update. 015/100
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Post by Mellie on May 7, 2010 6:48:03 GMT -7
Added them to the Item Directory.
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Post by Endy on May 20, 2010 1:18:50 GMT -7
Name: Iron Grip Description: Looking to capture a wild animal for your own? This handy battle glove is magically enhanced to turn their hearts, making it easier to tame them! Although, it only seems to work on small creatures... Other: (OCR) Decrease Monster Capture difficulty by one level. Only effects Monsters of about House Cat-size or smaller. +2 STR
Name: Taming Sword Description: Looking to catch a monster for your own? This blade is imbued with magics to make them respect you, making it easier to tame them. Don't get too overconfident, though! Other: (OCR) Decrease capture difficulty of Monsters by two stars. Does not effect flying monsters. +10 STR
Name: Herding Staff Description: Looking to catch a monster for your own? This magical staff effects their wills, making it easier to win them over! Other:(ME) Decrease capture difficulty of all monsters by one star. +10 WIS
(PS3, Second post forthcoming)
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Post by Endy on May 20, 2010 1:28:13 GMT -7
Name: Capture Bow Description: Looking to capture a wild avian for yourself? The arrows fired from this bow are magically charmed to turn the hearts of winged foes, making them easier to tame! Other: (OLR) Decreases the capture difficulty of Flying Monsters by three stars. Does not effect any other monster type. +10 Dex
Name: Hunting Knife Description: Looking to capture a beast for your own? The blade of this knife is charmed to more easily subjugate wild foes! Other: (OCR)(OLR) Decreases the capture difficulty of monsters by two stars. Does not effect especially large monsters. +10 LUCK
Name: Beauty and the Beast Description: Looking to capture a fierce monster for your own? These cudgels are charmed to make subjugation more easy on you! Other: (OCR)(OLR) Decrease the capture difficulty of monsters by three stars. Does not affect monsters whose difficulty is less than five stars. +5 STR, +5 DEX
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Post by Endy on May 30, 2010 0:12:16 GMT -7
Adding another brainchild I concocted. Feel free to reject this one, as it's more far-fetched. Name: Artavian Warmech Description: A large, mechanical suit of armor finally brought to fruition by the efforts of some of Artavia's brightest engineers, intended for use by the Artavian Military. It stands at 10"ft, and weighs nearly 1000 lbs. A single pilot climbs into the weapon from the back, and is closed inside. The Warmech itself is human-shaped in basic design, but has longer legs, very long arms which ended in large, metallic pincers, and a slim body. It's head is shaped more like that of a hammerhead shark than a human's, with headlight-like eyes. A pair of Artavian Canons, powered by gun powder, are mounted on its shoulders. The device, even despite already being a wonder of science, is still rather slow, and clumsy - if it is hit with enough force to knock it off balance, it will have extreme difficulty getting back up. However, it does boat incredible strength, impressive firepower from its canons, and amazing defenses - it's thick, metal body is enhanced to easily deflect common-variety magic, with only powerful spells being effective, and physical blows are also very ineffective. Other: (OCR)(OLR)(WD)(CL) Doubles offensive and defensive prowess while equipped. Players should logically consider damage dealt with this machine to be large. Largely hinders the pilot's speed and reflexes. ^ I had this lovely idea that Tommy has one of those, and probably helped develop it. And plus, it would be awesome if the Artavian Military had these aces in their sleeves - after all, most of them don't use magic, so they gotta have some kind of big weapon, right?
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Post by Mellie on May 30, 2010 6:46:54 GMT -7
Name: Iron Grip Description: Looking to capture a wild animal for your own? This handy battle glove is magically enhanced to turn their hearts, making it easier to tame them! Although, it only seems to work on small creatures... Other: (OCR) Decrease Monster Capture difficulty by one level. Only effects Monsters of about House Cat-size or smaller. +2 STR Name: Herding Staff Description: Looking to catch a monster for your own? This magical staff effects their wills, making it easier to win them over! Other:(ME) Decrease capture difficulty of all monsters by one star. +10 WIS Name: Capture Bow Description: Looking to capture a wild avian for yourself? The arrows fired from this bow are magically charmed to turn the hearts of winged foes, making them easier to tame! Other: (OLR) Decreases the capture difficulty of Flying Monsters by three stars. Does not effect any other monster type. +10 Dex Name: Hunting Knife Description: Looking to capture a beast for your own? The blade of this knife is charmed to more easily subjugate wild foes! Other: (OCR)(OLR) Decreases the capture difficulty of monsters by two stars. Does not effect especially large monsters. +10 LUCK Name: Artavian Warmech Description: A large, mechanical suit of armor finally brought to fruition by the efforts of some of Artavia's brightest engineers, intended for use by the Artavian Military. It stands at 10"ft, and weighs nearly 1000 lbs. A single pilot climbs into the weapon from the back, and is closed inside. The Warmech itself is human-shaped in basic design, but has longer legs, very long arms which ended in large, metallic pincers, and a slim body. It's head is shaped more like that of a hammerhead shark than a human's, with headlight-like eyes. A pair of Artavian Canons, powered by gun powder, are mounted on its shoulders. The device, even despite already being a wonder of science, is still rather slow, and clumsy - if it is hit with enough force to knock it off balance, it will have extreme difficulty getting back up. However, it does boat incredible strength, impressive firepower from its canons, and amazing defenses - it's thick, metal body is enhanced to easily deflect common-variety magic, with only powerful spells being effective, and physical blows are also very ineffective. Other: (OCR)(OLR)(WD)(CL) Doubles offensive and defensive prowess while equipped. Players should logically consider damage dealt with this machine to be large. Largely hinders the pilot's speed and reflexes.
Accepted the above. (: Gold given. These will be added in the next item update. 020/100
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